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» Interactive motion generation from examples
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ACMACE
2006
ACM
14 years 2 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
AAAI
2006
13 years 10 months ago
ScriptEase - Motivational Behaviors for Interactive Characters in Computer Role-Playing Games
ScriptEase is a tool that allows authors with no programming experience to create interactive stories for computer role-playing games. Instead of writing scripting code manually, ...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
ICRA
1998
IEEE
155views Robotics» more  ICRA 1998»
14 years 1 months ago
Reactive Visual Control of Multiple Non-Holonomic Robotic Agents
We have developed a multiagent robotic system including perception, cognition, and action components to function in a dynamicenvironment. The system involves the integration and c...
Kwun Han, Manuela M. Veloso
AMDO
2006
Springer
14 years 15 days ago
Modeling Timing Structure in Multimedia Signals
Modeling and describing temporal structure in multimedia signals, which are captured simultaneously by multiple sensors, is important for realizing human machine interaction and mo...
Hiroaki Kawashima, Kimitaka Tsutsumi, Takashi Mats...
HRI
2010
ACM
14 years 3 months ago
Validating interaction patterns in HRI
— In recent work, “interaction patterns” have been proposed as a means to characterize essential features of humanrobot interaction. A problem arises, however, in knowing whe...
Peter H. Kahn Jr., Brian T. Gill, Aimee L. Reicher...