Sciweavers

362 search results - page 3 / 73
» Interactive prototyping for ubiquitous augmented reality use...
Sort
View
VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
14 years 11 days ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
CAD
2010
Springer
13 years 7 months ago
AR interfacing with prototype 3D applications based on user-centered interactivity
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
Seungjun Kim, Anind K. Dey
HUC
2010
Springer
13 years 8 months ago
Surprise trips: a system to augment the natural experience of exploration
Little treasures in nature often go unnoticed by visitors when roaming about in a national park. Ubiquitous technology with its less intrusive character may be apt to enhance this...
Matthias Korn, Raghid Kawash, Lisbet Andersen
ISMAR
2006
IEEE
14 years 1 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
CHI
2002
ACM
14 years 7 months ago
Interaction in a collaborative augmented reality environment
In this paper we describe an Augmented Reality (AR) system which allows multiple participants to interact with two- and three-dimensional data using tangible user interfaces. Inte...
Holger Regenbrecht, Michael Wagner