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ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
TEI
2010
ACM
268views Hardware» more  TEI 2010»
14 years 3 months ago
DisplayObjects: prototyping functional physical interfaces on 3d styrofoam, paper or cardboard models
This paper introduces DisplayObjects, a rapid prototyping workbench that allows functional interfaces to be projected onto real 3D physical prototypes. DisplayObjects uses a Vicon...
Eric Akaoka, Tim Ginn, Roel Vertegaal
ACMDIS
2000
ACM
14 years 29 days ago
Augmented Reality as a Design Tool for Mobile Interfaces
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Olav W. Bertelsen, Christina Nielsen
CHI
2005
ACM
14 years 9 months ago
Wizard of Oz interfaces for mixed reality applications
One important tool for developing complex interactive applications is "Wizard of Oz" (WOz) simulation. WOz simulation allows design concepts, content and partially compl...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
CHI
2005
ACM
14 years 9 months ago
The power-aware cord: energy awareness through ambient information display
In order to support increased consumer awareness regarding energy consumption, we have been developing new ways of representing and interacting with energy in electric products in...
Anton Gustafsson, Magnus Gyllenswärd