Many direct volume rendering algorithms have been proposed during the last decade to render 2563 voxels interactively. However a lot of limitations are inherent to all of them, li...
Photorealistic image synthesis is a computationally demanding task that relies on ray tracing for the evaluation of integrals. Rendering time is dominated by tracing long paths th...
Holger Dammertz, Johannes Hanika, Alexander Keller
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
High fidelity rendering via ray tracing requires tracing incoherent rays for global illumination and other secondary effects. Recent research show that the performance benefits fr...
Visualizing iso-surfaces of volumetric data sets is becoming increasingly important for many practical applications. One crucial task in iso-surface ray tracing is to find the cor...
Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Frie...