Sciweavers

468 search results - page 42 / 94
» Interactive simulation of fire in virtual building environme...
Sort
View
CGF
2006
111views more  CGF 2006»
13 years 9 months ago
Efficient Large Scale Acquisition of Building Interiors
We describe a system for the rapid acquisition of building interiors. In 40 hours, a two member team with a single acquisition device captured a model of the corridors and 20 indi...
Gleb Bahmutov, Voicu Popescu, Mihai Mudure
APGV
2010
ACM
236views Visualization» more  APGV 2010»
14 years 8 days ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
PADL
2010
Springer
14 years 5 months ago
Prospective Storytelling Agents
Abstract. Prospective Logic Programming is a declarative framework supporting the specification of autonomous agents capable of anticipating and reasoning about hypothetical futur...
Gonçalo Lopes, Luís Moniz Pereira
SI3D
2012
ACM
12 years 4 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
14 years 3 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...