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TABLETOP
2007
IEEE
14 years 2 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
AGENTS
2001
Springer
14 years 6 days ago
Is the wolf angry or ... just hungry?
In this paper we will discuss different types of control over synthetic characters in interactive stories. We will argue that, to attain a deeper and more engaging control, in ce...
Isabel Machado, Ana Paiva, Rui Prada
ISMAR
2007
IEEE
14 years 2 months ago
Laser Pointer Tracking in Projector-Augmented Architectural Environments
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
FDG
2009
ACM
14 years 2 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
WSC
2008
13 years 10 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat