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» Interactive textures as spatial user interfaces in X3D
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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
AVI
2004
13 years 9 months ago
Scalable Fabric: flexible task management
Our studies have shown that as displays become larger, users leave more windows open for easy multitasking. A larger number of windows, however, may increase the time that users s...
George G. Robertson, Eric Horvitz, Mary Czerwinski...
CHI
2005
ACM
14 years 8 months ago
Improving web accessibility using content-aware plug-ins
This paper describes a novel approach to improve blind and visually impaired people's access to the Web by using a content-aware Web browser plug-in coupled with audio and ha...
Wai Yu, Graham McAllister, Philip Strain, Ravi Kub...
AVI
2004
13 years 9 months ago
Integrating expanding annotations with a 3D explosion probe
Understanding complex 3D virtual models can be difficult, especially when the model has interior components not initially visible and ancillary text. We describe new techniques fo...
Henry Sonnet, M. Sheelagh T. Carpendale, Thomas St...
CHI
2010
ACM
14 years 2 months ago
Crowdsourcing graphical perception: using mechanical turk to assess visualization design
Understanding perception is critical to effective visualization design. With its low cost and scalability, crowdsourcing presents an attractive option for evaluating the large des...
Jeffrey Heer, Michael Bostock