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CHI
2009
ACM
14 years 3 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
VRST
2004
ACM
14 years 2 months ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
RTAS
2008
IEEE
14 years 3 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
PUC
2006
89views more  PUC 2006»
13 years 8 months ago
Using ubiquitous computing in interactive mobile marketing
Unique features of handheld devices, including their mobility, personalization and location-awareness engender new types of applications for mobile commerce, such as mobile adverti...
Stan Kurkovsky, Karthik Harihar
VIS
2003
IEEE
169views Visualization» more  VIS 2003»
14 years 9 months ago
Gaussian Transfer Functions for Multi-Field Volume Visualization
Volume rendering is a flexible technique for visualizing dense 3D volumetric datasets. A central element of volume rendering is the conversion between data values and observable q...
Aaron E. Lefohn, Charles D. Hansen, Emil Praun, Jo...