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HAPTICS
2010
IEEE
13 years 6 months ago
A New Coupling Scheme for Haptic Rendering of Rigid Bodies Interactions Based on a Haptic Sub-world Using a Contact Graph
Interactions with virtual worlds using the sense of touch, called haptic rendering, have natural applications in many domains such as health or industry. For an accurate and realis...
Loeiz Glondu, Maud Marchal, Georges Dumont
OZCHI
2005
ACM
14 years 2 months ago
Emerging research methods for understanding mobile technology use
Mobile devices, applications and services have become integrated into people’s daily lives on a personal and professional level. Although traditional research methods are being ...
Penny Hagen, Toni Robertson, Melanie Kan, Kirsten ...
MHCI
2009
Springer
14 years 3 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
VISUALIZATION
2005
IEEE
14 years 2 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
MHCI
2009
Springer
14 years 3 months ago
A preliminary evaluation of head and facial feature tracking for input on mobile devices
This paper discusses the concept of using head and facial feature tracking as an input mechanism for mobile devices. We present our concept and ideas, along with preliminary findi...
Kathryn Carnegie, Stuart Fleming, Esfandiar Ammira...