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ISMAR
2006
IEEE
14 years 1 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
IV
2008
IEEE
136views Visualization» more  IV 2008»
14 years 1 months ago
Visual Presentation Challenges for Mobile Spatial Applications: Three Case Studies
Using mobile devices for exploring and interacting with the user’s physical environment is among the most promising candidates for commercially successful future telecommunicati...
Peter Fröhlich, Matthias Baldauf, Peter Reich...
TOG
2008
180views more  TOG 2008»
13 years 7 months ago
Interactive relighting of dynamic refractive objects
We present a new technique for interactive relighting of dynamic refractive objects with complex material properties. We describe our technique in terms of a rendering pipeline in...
Xin Sun, Kun Zhou, Eric J. Stollnitz, Jiaoying Shi...
ISM
2005
IEEE
112views Multimedia» more  ISM 2005»
14 years 1 months ago
Automatically Generating User Interfaces for Device Federations
One of the ideas of ubiquitous computing is that computing resources should be embedded ubiquitously in the environment, making them available to any nearby users. Some researcher...
Elmar Braun, Max Mühlhäuser
CGF
2008
157views more  CGF 2008»
13 years 7 months ago
Interactive Volume Rendering with Dynamic Ambient Occlusion and Color Bleeding
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...