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131
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ACMDIS
2000
ACM
15 years 8 months ago
The Building Blocks of Experience: An Early Framework for Interaction Designers
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
Jodi Forlizzi, Shannon Ford
155
Voted
SIGGRAPH
1997
ACM
15 years 8 months ago
Moving objects in space: exploiting proprioception in virtual-environment interaction
Manipulation in immersive virtual environments is difficult partly because users must do without the haptic contact with real objects they rely on in the real world to orient them...
Mark R. Mine, Frederick P. Brooks Jr., Carlo H. S&...
126
Voted
CHI
2005
ACM
16 years 4 months ago
Interaction design for literature-based discovery
Rapid growth in the scientific literature makes it increasingly difficult for scientists to keep abreast of findings outside their own narrowing fields of expertise. To help biome...
Meredith M. Skeels, Kiera Henning, Meliha Yetisgen...
139
Voted
VRCAI
2004
ACM
15 years 9 months ago
Explorative construction of virtual worlds: an interactive kernel approach
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...
Jinseok Seo, Gerard Jounghyun Kim
127
Voted
ACMDIS
2010
ACM
15 years 3 months ago
Incorporating user control in automated interactive scheduling systems
In this paper, we report our findings on the impact of providing users with varying degrees of control in an automated interactive scheduling system. While automated scheduling te...
Jina Huh, Martha E. Pollack, Hadi Katebi, Karem A....