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CHI
2005
ACM
16 years 6 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
PERCOM
2007
ACM
16 years 5 months ago
Using Digital Cameras for Text Input on Mobile Devices
This paper presents novel text input methods for mobile devices. In particular, it shows how users can capture text from books, newspapers, and other objects by using the digital ...
Frank Siegemund, Muhammad Haroon
CHI
2010
ACM
16 years 18 days ago
Asl-stem forum: enabling sign language to grow through online collaboration
American Sign Language (ASL) currently lacks agreed-upon signs for complex terms in scientific fields, causing deaf students to miss or misunderstand course material. Furthermor...
Anna Cavender, Daniel S. Otero, Jeffrey P. Bigham,...
CHI
2010
ACM
16 years 18 days ago
Contravision: exploring users' reactions to futuristic technology
How can we best explore the range of users' reactions when developing future technologies that maybe controversial, such as personal healthcare systems? Our approach – Cont...
Clara Mancini, Yvonne Rogers, Arosha K. Bandara, T...
ICMCS
2007
IEEE
103views Multimedia» more  ICMCS 2007»
16 years 1 days ago
Multimedia Adaptive Computer based Testing: An Overview
Instead of computer games, animations, cartoons, and videos being used only for entertainment by kids, there is now an interest in using multimedia for “innovative testing.” R...
Anup Basu, Irene Cheng, Mun Prasad, Gautam Rao