We present a menu interface designed primarily for headworn displays that have a small field-of-view. To support interaction with a hierarchical menu, we logically divide an absol...
We investigated ways that users could interact with Phicons in non-visual tabletop tangible user interfaces (TUIs). We carried out a brainstorming and rapid prototyping session wi...
The ultimate goal of data visualization is to clearly portray features relevant to the problem being studied. This goal can be realized only if users can effectively communicate t...
C. Ryan Johnson, Markus Glatter, Wesley Kendall, J...
In this paper we suggest the ceiling as a new physical surface for information visualization. To provide a design framework for application designers, we present the notion of ‘...
Martin Tomitsch, Thomas Grechenig, Andrew Vande Mo...
To make optimal use of distributed virtual environments (DVEs), we must understand and quantify the effects that latency has on user performance. Although the effects of visual la...