This paper addresses the problem of rigid motion estimation and 3D reconstruction in vision systems where it is possible to recover the incident light ray direction from the image...
This paper describes a new spline formulation that supports deformation of polygonal shapes into smooth spline surface models. Once a polygonal shape with underlying rectangular t...
Chiew-Lan Tai, Kia-Fock Loe, Brian A. Barsky, Yim-...
Direct volume rendering is a commonly used technique in visualization applications. Many of these applications require sophisticated shading models to capture subtle lighting effe...
Joe Kniss, Simon Premoze, Charles D. Hansen, David...
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
In this paper, we propose a long-term motion model for visual object tracking. In crowded street scenes, persistent occlusions are a frequent challenge for tracking algorithm and ...
Haifeng Gong, Jack Sim, Maxim Likhachev, Jianbo Sh...