Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
The need to examine and manipulate large surface models is commonly found in many science, engineering, and medical applications. On a desktop monitor, however, seeing the whole mo...
This paper presents a visual-servoing method that is based on 2-D ultrasound (US) images. The main goal is to guide a robot actuating a 2-D US probe in order to reach a desired cro...
Visually impaired people constantly interpret moving phenomena in the real world; they do not lack the skills to understand the meaning of what is portrayed in an animation. Howev...