Sciweavers

713 search results - page 48 / 143
» Interactive visual method for motion and model reuse
Sort
View
VC
2010
212views more  VC 2010»
13 years 3 months ago
Interactive evolutionary 3D fractal modeling
In this research we present a technique for the automatic generation of 3D art form, which allows designers to get access to large number of 3D shapes that can be altered interact...
Wenjun Pang, K. C. Hui
BMVC
2000
13 years 10 months ago
Resolving Visual Uncertainty and Occlusion through Probabilistic Reasoning
Tracking interacting human body parts from a single two-dimensional view is difficult due to occlusion, ambiguity and spatio-temporal discontinuities. We present a Bayesian networ...
Jamie Sherrah, Shaogang Gong
AUIC
2006
IEEE
14 years 2 months ago
Generating mobile device user interfaces for diagram-based modelling tools
Mobile display devices such as phones and PDAs have become very widely available and used. However, most content on these devices is limited to text, static images and motion vide...
Dejin Zhao, John C. Grundy, John G. Hosking
VRST
2004
ACM
14 years 2 months ago
Animating reactive motions for biped locomotion
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Taku Komura, Howard Leung, James Kuffner
WSC
2008
13 years 11 months ago
Simulation and visualization of traffic operations in Augmented Reality for improved planning and design of road construction pr
This paper describes research that investigated the application of 3D Augmented Reality (AR) for animating traffic simulation models in real time to support the planning and desig...
Amir H. Behzadan, Vineet R. Kamat