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» Interface Theories for Component-Based Design
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IUI
2003
ACM
14 years 1 months ago
On-line personalization of a touch screen based keyboard
The user expectations for usability and personalization along with decreasing size of handheld devices challenge traditional keypad layout design. We have developed a method for o...
Johan Himberg, Jonna Häkkilä, Petri Kang...
CHI
2009
ACM
14 years 1 months ago
The people-prototype problem: understanding the interaction between prototype format and user group
When gathering feedback about an envisioned system, prototypes communicate design ideas to user groups. However, it is unclear how user responses are affected by prototype format....
Katherine M. Sellen, Micheal Massimi, Danielle M. ...
GROUP
2007
ACM
14 years 16 days ago
That's what friends are for: facilitating 'who knows what' across group boundaries
We describe the design and evaluation of K-net, a social matching system to help people learn 'who knows what' in an organization by matching people with skills with tho...
N. Sadat Shami, Y. Connie Yuan, Dan Cosley, Ling X...
BCSHCI
2007
13 years 10 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
BCSHCI
2009
13 years 9 months ago
Using technologies to support reminiscence
This paper is about the evolution of a system prototype called Pensieve whose goal is to support people's reminiscing practices. A number of technologies exist to manage memo...
Dan Cosley, Kathy Akey, Brian Alson, Jonathan Baxt...