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» Interfaces as Games, Programs as Strategies
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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 3 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
HM
2007
Springer
155views Optimization» more  HM 2007»
14 years 17 days ago
A Hybrid ILS Heuristic to the Referee Assignment Problem with an Embedded MIP Strategy
Optimization in sports is a field of increasing interest. A novel problem in sports management is the Referee Assignment Problem, in which a limited number of referees with differe...
Alexandre R. Duarte, Celso C. Ribeiro, Sebasti&aac...
CHI
2008
ACM
14 years 9 months ago
Stirring up experience through movement in game play: effects on engagement and social behaviour
The recent development of controllers designed around natural body movements has altered the nature of gaming and contributed towards it being marketed as a more social activity. ...
James Le Couteur, Nadia Berthouze, Siân E. L...
CSCW
2012
ACM
12 years 4 months ago
Transforming solitary exercises into social exergames
This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...
WSC
2000
13 years 10 months ago
Modeling reality with simulation games for a cooperative learning
In this work we want to show the importance of visualization, interfaces and re-design techniques through 3D modeling, animations and VRML in the developing of the simulation game...
João Rafael Galvão, Paulo Garcia Mar...