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PERVASIVE
2005
Springer
14 years 1 months ago
Towards Massively Multi-user Augmented Reality on Handheld Devices
Augmented Reality (AR) can naturally complement mobile computing on wearable devices by providing an intuitive interface to a three-dimensional information space embedded within ph...
Daniel Wagner, Thomas Pintaric, Florian Ledermann,...
CHI
2005
ACM
14 years 8 months ago
Sharing the big apple: a survey study of people, place and locatability
With the advancement in technologies to locate individuals, there has been an emergence of information systems that link People-to-People-to-Geographical-Places, labeled P3Systems...
Sukeshini A. Grandhi, Quentin Jones, Samer Karam
EUPROJECTS
2006
Springer
13 years 11 months ago
Human Computer Confluence
Pervasive Computing has postulated to invisibly integrate technology into everyday objects in such a way, that these objects turn into smart things. Not only a single object of thi...
Alois Ferscha, Stefan Resmerita, Clemens Holzmann
ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
DSVIS
2003
Springer
14 years 25 days ago
An Empirical Study of Personal Document Spaces
The way people use computers has changed in recent years, from desktop single-machine settings to many computers and personal assistants in widely different contexts. Personal Docu...
Daniel Gonçalves, Joaquim A. Jorge