The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
Software implementations of channel decoding algorithms are attractive for communication systems with their large variety of existing and emerging standards due to their flexibil...
The paper deals with a new approach to the design of adaptive hardware using common Field Programmable Gate Arrays (FPGA). The ultimate aim is to develop evolvable IP (Intellectua...
This work describes the implementation of digital reconfigurable systems (DRS) using commercial FPGA devices. This paper has three main goals. The first one is to present the tren...
As large main memory becomes more and more available at reasonable prices, processing speed of large data sets becomes more important than reducing main memory usage of internal d...