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NETGAMES
2004
ACM
14 years 12 days ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
GI
2001
Springer
13 years 11 months ago
M-YESSIR: A Low Latency Reservation Protocol for Mobile-IP Networks
Abstract—Advanced network and media applications such as multimedia streaming and Internet telephony are becoming an integral part of the Internet. Reservation protocols, such as...
Hromuzd Khosravi, Daniel Reininger, Maximilian Ott...
CEAS
2008
Springer
13 years 9 months ago
A Mail Client Plugin for Privacy-Preserving Spam Filter Evaluation
We describe a plugin extension to the Thunderbird Mail Client to support standardized evaluation of multiple spam filters on private mail streams. Researchers need not view or han...
Mona Mojdeh, Gordon V. Cormack
CVPR
2012
IEEE
12 years 7 days ago
Stream-based Joint Exploration-Exploitation Active Learning
Learning from streams of evolving and unbounded data is an important problem, for example in visual surveillance or internet scale data. For such large and evolving real-world data...
Chen Change Loy, Timothy M. Hospedales, Tao Xiang,...
ICDE
2008
IEEE
141views Database» more  ICDE 2008»
14 years 1 months ago
Provenance-aware secure networks
Network accountability and forensic analysis have become increasingly important, as a means of performing network diagnostics, identifying malicious nodes, enforcing trust managem...
Wenchao Zhou, Eric Cronin, Boon Thau Loo