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NETGAMES
2006
ACM
14 years 2 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
PEWASUN
2006
ACM
14 years 2 months ago
Experimental analysis of a transport protocol for ad hoc networks (TPA)
Many previous papers have pointed out that TCP performance in multi-hop ad hoc networks is not optimal. This is due to several TCP design principles that reflect the characteristi...
Giuseppe Anastasi, Emilio Ancillotti, Marco Conti,...
ANSS
2005
IEEE
14 years 2 months ago
J-Sim: A Simulation Environment for Wireless Sensor Networks
Wireless Sensor Networks (WSNs) have gained considerable attention in the past few years. As such, there has been an increasing need for defining and developing simulation framew...
Ahmed Sobeih, Wei-Peng Chen, Jennifer C. Hou, Lu-C...
ASAP
2005
IEEE
165views Hardware» more  ASAP 2005»
14 years 2 months ago
CONAN - A Design Exploration Framework for Reliable Nano-Electronics
In this paper we introduce a design methodology that allows the system/circuit designer to build reliable systems out of unreliable nano-scale components. The central point of our...
Sorin Cotofana, Alexandre Schmid, Yusuf Leblebici,...
CODES
2005
IEEE
14 years 2 months ago
DVS for buffer-constrained architectures with predictable QoS-energy tradeoffs
We present a new scheme for dynamic voltage and frequency scaling (DVS) for processing multimedia streams on architectures with restricted buffer sizes. The main advantage of our ...
Alexander Maxiaguine, Samarjit Chakraborty, Lothar...