Many of today's virtual environment applications, such as massively multi-player online games, involve a large and rapidly changing set of users. The server-based architectur...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
To programmatically discover and interact with services in ubiquitous computing environments, an application needs to solve two problems: (1) is it semantically meaningful to inte...
Abstract. While deploying a sensor network is necessary for proofof-concept experimentation, it is a time-consuming and tedious task that dramatically slows innovation. Treating se...
David Irwin, Navin Sharma, Prashant J. Shenoy, Mic...
This paper presents the design, implementation and evaluation of EVE Community Prototype, which is an educational virtual community aiming to meet the requirements of a Virtual Col...
Christos Bouras, Eri Giannaka, Alexandros Panagopo...