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PCM
2005
Springer
209views Multimedia» more  PCM 2005»
14 years 1 months ago
Virtual Object Placement in Video for Augmented Reality
This article describes a method to insert virtual objects into a real video stream based on feature tracking and camera pose estimation from a set of single-camera video frames. To...
Jong Seung Park, Mee Young Sung, Sung-Ryul Noh
ICIAR
2004
Springer
14 years 1 months ago
Camera Calibration Using Two Concentric Circles
We present a simple calibration method for computing the extrinsic parameters (pose) and intrinsic parameters (focal length and principal point) of a camera by imaging a pattern of...
Francisco Abad, Emilio Camahort, Roberto Viv&oacut...
SMI
2003
IEEE
143views Image Analysis» more  SMI 2003»
14 years 28 days ago
Rough Surface Modeling Using Surface Growth
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
Yootai Kim, Raghu Machiraju, David Thompson
ISMAR
2002
IEEE
14 years 18 days ago
Accurate Camera Calibration for Off-line, Video-Based Augmented Reality
Camera tracking is a fundamental requirement for videobased Augmented Reality applications. The ability to accurately calculate the intrinsic and extrinsic camera parameters for e...
Simon Gibson, Jonathan Cook, Toby Howard, Roger J....
VISUALIZATION
1998
IEEE
13 years 12 months ago
Interactive ray tracing for isosurface rendering
We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...