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» Introduction to Software Performance Engineering
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NETGAMES
2006
ACM
15 years 10 months ago
Plug-replaceable consistency maintenance for multiplayer games
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
UIST
2006
ACM
15 years 10 months ago
Using a low-cost electroencephalograph for task classification in HCI research
Modern brain sensing technologies provide a variety of methods for detecting specific forms of brain activity. In this paper, we present an initial step in exploring how these tec...
Johnny Chung Lee, Desney S. Tan
UIST
2005
ACM
15 years 10 months ago
DocWizards: a system for authoring follow-me documentation wizards
Traditional documentation for computer-based procedures is difficult to use: readers have trouble navigating long complex instructions, have trouble mapping from the text to displ...
Lawrence D. Bergman, Vittorio Castelli, Tessa A. L...
WWW
2005
ACM
15 years 10 months ago
Service discovery and measurement based on DAML-QoS ontology
As more and more Web services are deployed, Web service’s discovery mechanisms become essential. Similar services can have quite different QoS behaviors. For service selection ...
Chen Zhou, Liang-Tien Chia, Bu-Sung Lee
CLEF
2005
Springer
15 years 10 months ago
SINAI at CLEF 2005: Multi-8 Two-Years-on and Multi-8 Merging-Only Tasks
This year, we have participated on multilingual two years on and Multi-8 merging-only CLEF task. Our main interest has been to test several usual CLIR tasks and investigate how th...
Fernando Martínez Santiago, Miguel Angel Ga...