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» Invariant games
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DAGSTUHL
2006
13 years 9 months ago
Payoff levels, loss avoidance, and equilibrium selection in the Stag Hunt: an experimental study
Game theorists typically assume that changing a game's payoff levels--by adding the same constant to, or subtracting it from, all payoffs--should not affect behavior. While t...
Nicholas Feltovich, Atsushi Iwasaki, Sobei H. Oda
ROBOCUP
2004
Springer
107views Robotics» more  ROBOCUP 2004»
14 years 25 days ago
Towards Illumination Invariance in the Legged League
Abstract. To date, RoboCup games have all been played under constant, bright lighting conditions. However, in order to meet the overall goal of RoboCup, robots will need to be able...
Mohan Sridharan, Peter Stone
ICSE
2010
IEEE-ACM
13 years 11 months ago
Zenet: generating and enforcing real-time temporal invariants
Generating correct specifications for real-time event-driven software systems is difficult and time-consuming. Even when such specifications have been created, they are often us...
Chris Lewis
CIG
2005
IEEE
14 years 1 months ago
Synchronous and Asynchronous Network Evolution in a Population of Stubborn Prisoners
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
Leslie Luthi, Mario Giacobini, Marco Tomassini
ICGA
2006
83views Optimization» more  ICGA 2006»
13 years 7 months ago
A Tool for the Direct Assessment of Poker Decisions
The element of luck permeates every aspect of the game of poker. Random stochastic outcomes introduce a large amount of noise that can make it very difficult to distinguish a good...
Darse Billings, Morgan Kan