Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Goal-driven autonomy (GDA) is a conceptual model for creating an autonomous agent that monitors a set of expectations during plan execution, detects when discrepancies occur, buil...
The goal of this paper is to develop an algebraic theory of process scheduling. We specify a syntax for denoting processes composed of actions with given durations. Subsequently, w...
Software engineering projects are inherently cooperative, requiring many software engineers to coordinate their efforts to produce a large software system. Integral to this effort...
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...