Classical volume rendering is computed by casting a bundle of parallel rays from a flat viewing plane onto the volume data set, and produces as such a spatially limited view of the...
Junfeng Guo, Ioan Alexandru Salomie, Rudi Deklerck...
We present a new metaphor for learning anatomy - the 3d puzzle. With this metaphor students learn anatomic relations by assembling a geometric model themselves. For this purpose, a...
This paper discusses techniques for visualizing structure in video data and other data sets that represent time snapshots of physical phenomena. Individual frames of a movie are t...
This paper presents an algorithm, UFLIC (Unsteady Flow LIC), to visualize vectordata in unsteadyflow fields. Using the Line Integral Convolution (LIC) as the underlying method, ...
Oriented Line Integral Convolution (OLIC) illustrates flow fields by convolving a sparse texture with an anisotropic convolution kernel. The kernel is aligned to the underlying ...