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HUMO
2007
Springer
16 years 9 days ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel
ICCS
2007
Springer
16 years 9 days ago
Stained Glass Rendering with Smooth Tile Boundary
Abstract. We introduce a new glass tile generation method for simulating Stained Glass using region segmentation algorithm and cubic spline interpolation method. We apply a Mean sh...
Sang Hyun Seo, HoChang Lee, HyunChul Nah, Kyung-hy...
ISVC
2007
Springer
16 years 9 days ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
AVSS
2006
IEEE
16 years 6 days ago
Human Face Reconstruction Using Bayesian Deformable Models
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...
George Mamic, Clinton Fookes, Sridha Sridharan
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
16 years 6 days ago
A Grasp Planning for Picking up an Unknown Object for a Mobile Manipulator
— This paper describes a grasp planning for a mobile manipulator which works in real environment. Mobile robot studies up to now that manipulate an object in real world practical...
Kimitoshi Yamazaki, Masahiro Tomono, Takashi Tsubo...