In this paper, we concentrate on the problem of computing a Voronoi diagram using Hypercube model of computation. The main contribution of this work is the O(log3 n) parallel algor...
Practical solid modeling systems are plagued by numerical problems that arise from using oatingpoint arithmetic. For example, polyhedral solids are often represented by a combinat...
Given a simple polygon P with m vertices and a set S of n points in the plane, we consider the problem of finding a rigid motion placement of P that contains the maximum number of...
: In this paper we present novel algorithms to compute quasi-static and dynamic equilibrium positions and orientations (if any) of 2D polygonal or curved parts placed on general sh...
We propose heuristics for visibility coverage of a polygon with the fewest point guards. This optimal coverage problem, often called the “art gallery problem”, is known to be ...