We present a probabilistic method for audio-visual (AV) speaker tracking, using an uncalibrated wide-angle camera and a microphone array. The algorithm fuses 2-D object shape and ...
Daniel Gatica-Perez, Guillaume Lathoud, Iain McCow...
—For improving the efficiency of human 3D tracking, we present an algorithm to track 3D Arm Motion. First, the Hierarchy Limb Model (HLM) is proposed based on the human 3D skelet...
In this paper, we propose a Boosted Interactively Distributed Particle Filter (BIDPF) to address the problem of automatic multi-object tracking in the application of player tracki...
In the recent years particle filtering has been the dominant paradigm for tracking facial and body features, recognizing temporal events and reasoning in uncertainty. A major prob...
We propose a particle filtering-based visual tracker, in which the affine group is treated as the state. We first develop a general particle filtering algorithm that explicitly tak...