— Game environments provide a good domain for serious simulations such as those used in training Navy conning officers. Currently, a typical training scenario requires multiple ...
Adam Olenderski, Monica N. Nicolescu, Sushil J. Lo...
In this paper an omnidirectional Distributed Vision System (DVS) is presented. The presented DVS is able to learn to navigate a mobile robot in its working environment without any...
Emanuele Menegatti, C. Simionato, Stefano Tonello,...
— This article addresses the problem of generating timed trajectories and temporally coordinated movements for two wheeled vehicles, when relatively low-level, noisy sensorial in...
— We develop a systematic approach to incorporating uncertainty into planning manipulation tasks with frictional contacts. We consider the canonical problem of assembling a peg i...
Peng Cheng, David J. Cappelleri, Bogdan Gavrea, Vi...
The agent computing paradigm is rapidly emerging as one of the powerful technologies for the development of largescale distributed systems to deal with the uncertainty in a dynamic...