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ISCAS
2006
IEEE
169views Hardware» more  ISCAS 2006»
15 years 10 months ago
An Address-Event Image Sensor Network
We discuss an imaging architecture for sensor pixel in the ALOHA signals an event when a certain amount network applications, that employs a 32 x 32 Address-Event of photons are re...
Thiago Teixeira, Eugenio Culurciello, Andreas G. A...
ISCC
2006
IEEE
112views Communications» more  ISCC 2006»
15 years 10 months ago
The Precision and Energetic Cost of Snapshot Estimates in Wireless Sensor Networks
— Even for a specific application, the design space of wireless sensor networks is enormous, and traditional disciplinary boundaries are disappearing in the search for efficien...
Paul G. Flikkema
ISMAR
2006
IEEE
15 years 10 months ago
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
This paper presents a new interaction metaphor we have termed “god-like interaction”. This is a metaphor for improved communication of situational and navigational information...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas
145
Voted
ACMACE
2006
ACM
15 years 10 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
HRI
2006
ACM
15 years 10 months ago
Daily HRI evaluation at a classroom environment: reports from dance interaction experiments
The design and development of social robots that interact and assist people in daily life requires moving into unconstrained daily-life environments. This presents unexplored meth...
Fumihide Tanaka, Javier R. Movellan, Bret Fortenbe...
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