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SSDBM
2010
IEEE
153views Database» more  SSDBM 2010»
14 years 26 days ago
Scalable Clustering Algorithm for N-Body Simulations in a Shared-Nothing Cluster
Abstract. Scientists’ ability to generate and collect massive-scale datasets is increasing. As a result, constraints in data analysis capability rather than limitations in the av...
YongChul Kwon, Dylan Nunley, Jeffrey P. Gardner, M...
RT
2000
Springer
13 years 11 months ago
Parameterized Animation Compression
Synthetic images can be parameterized by more than time or viewpoint. We generalize image-based rendering by exploiting texture-mapping graphics hardware to decompress ray-traced ...
Ziyad S. Hakura, Jerome Edward Lengyel, John M. Sn...
CCS
2008
ACM
13 years 9 months ago
Multisignatures secure under the discrete logarithm assumption and a generalized forking lemma
Multisignatures allow n signers to produce a short joint signature on a single message. Multisignatures were achieved in the plain model with a non-interactive protocol in groups ...
Ali Bagherzandi, Jung Hee Cheon, Stanislaw Jarecki
MVA
2007
230views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Rear Vehicle Location Algorithm for Lane Change Assist
A monocular vision based location algorithm is presented to detect and track rear vehicles for lane change assist. The algorithm uses the shadow underneath the vehicle to extract ...
Wei Liu, Chunyan Song, Pengyu Fu, Nan Wang, Huai Y...
CIKM
2009
Springer
13 years 9 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...