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NETGAMES
2003
ACM
14 years 3 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
SIGECOM
2003
ACM
125views ECommerce» more  SIGECOM 2003»
14 years 3 months ago
Complexity of determining nonemptiness of the core
Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can sometimes accomplish thing...
Vincent Conitzer, Tuomas Sandholm
WWW
2003
ACM
14 years 3 months ago
Finnish Museums on the Semantic Web
This article presents the semantic portal MUSEUMFINLAND for publishing heterogeneous museum collections on the Semantic Web. It is shown how museums with their semantically rich a...
Eero Hyvönen, Suvi Kettula, Vilho Raatikka, S...
CCS
2003
ACM
14 years 3 months ago
Using graphic turing tests to counter automated DDoS attacks against web servers
We present WebSOS, a novel overlay-based architecture that provides guaranteed access to a web server that is targeted by a denial of service (DoS) attack. Our approach exploits t...
William G. Morein, Angelos Stavrou, Debra L. Cook,...
DATE
2010
IEEE
154views Hardware» more  DATE 2010»
14 years 3 months ago
ERSA: Error Resilient System Architecture for probabilistic applications
There is a growing concern about the increasing vulnerability of future computing systems to errors in the underlying hardware. Traditional redundancy techniques are expensive for...
Larkhoon Leem, Hyungmin Cho, Jason Bau, Quinn A. J...