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» Knowledge Base Compilation and the Language Design Game
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PLDI
2009
ACM
14 years 2 months ago
Trace-based just-in-time type specialization for dynamic languages
Dynamic languages such as JavaScript are more difficult to compile than statically typed ones. Since no concrete type information is available, traditional compilers need to emit...
Andreas Gal, Brendan Eich, Mike Shaver, David Ande...
LREC
2010
150views Education» more  LREC 2010»
13 years 9 months ago
Design, Compilation, and Preliminary Analyses of Balanced Corpus of Contemporary Written Japanese
Compilation of a 100 million words balanced corpus called the Balanced Corpus of Contemporary Written Japanese (or BCCWJ) is underway at the National Institute for Japanese Langua...
Kikuo Maekawa, Makoto Yamazaki, Takehiko Maruyama,...
COLING
1992
13 years 8 months ago
The Kant System: Fast, Accurate, High-Quality Translation In Practical Domains
Knowledge-based interlingual machine translation systems produce semantically accurate translations, but typically require massive knowledge acquisition. Ongoing research and deve...
Eric Nyberg, Teruko Mitamura
IV
2007
IEEE
160views Visualization» more  IV 2007»
14 years 1 months ago
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landsca
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
Theodor G. Wyeld, Malcolm Pumpa
PKDD
2009
Springer
94views Data Mining» more  PKDD 2009»
14 years 2 months ago
OTTHO: On the Tip of My THOught
In this paper we propose a system to solve a language game, called Guillotine, which requires a player with a strong cultural and linguistic background knowledge. The player obser...
Pierpaolo Basile, Marco Degemmis, Pasquale Lops, G...