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» Knowledge Base Compilation and the Language Design Game
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MHCI
2009
Springer
14 years 2 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
AIIDE
2009
13 years 8 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
ISORC
2009
IEEE
14 years 2 months ago
Embedded JIT Compilation with CACAO on YARI
Java is one of the most popular programming languages for the development of portable workstation and server applications available today. Because of its clean design and typesafe...
Florian Brandner, Tommy Thorn, Martin Schoeberl
IFL
1998
Springer
113views Formal Methods» more  IFL 1998»
13 years 11 months ago
Shared Memory Multiprocessor Support for SAC
Abstract. Sac (Single Assignment C) is a strict, purely functional programming language primarily designed with numerical applications in mind. Particular emphasis is on efficient ...
Clemens Grelck
CLEF
2003
Springer
14 years 23 days ago
Regular Sound Changes for Cross-Language Information Retrieval
The aim of this project is the automatic conversion of query terms in one language into their equivalents in a second, historically related, language, so that documents in the sec...
Michael P. Oakes, Souvik Banerjee