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ROMAN
2007
IEEE
133views Robotics» more  ROMAN 2007»
14 years 1 months ago
Investigating Implicit Cues for User State Estimation in Human-Robot Interaction Using Physiological Measurements
— Achieving and maintaining user engagement is a key goal of human-robot interaction. This paper presents a method for determining user engagement state from physiological data (...
Emily Mower, David Feil-Seifer, Maja J. Mataric, S...
QEST
2005
IEEE
14 years 28 days ago
An approximation algorithm for labelled Markov processes: towards realistic approximation
Abstract— Approximation techniques for labelled Markov processes on continuous state spaces were developed by Desharnais, Gupta, Jagadeesan and Panangaden. However, it has not be...
Alexandre Bouchard-Côté, Norm Ferns, ...
IROS
2008
IEEE
156views Robotics» more  IROS 2008»
14 years 1 months ago
Bayesian state estimation and behavior selection for autonomous robotic exploration in dynamic environments
— In order to be truly autonomous, robots that operate in natural, populated environments must have the ability to create a model of these unpredictable dynamic environments and ...
Georgios Lidoris, Dirk Wollherr, Martin Buss
MOBIHOC
2010
ACM
13 years 5 months ago
Fine-grained mobility characterization: steady and transient state behaviors
Recent popularization of personal hand-held mobile devices makes it important to characterize the mobility pattern of mobile device users, so as to accurately predict user mobilit...
Wei Gao, Guohong Cao
GECCO
2004
Springer
101views Optimization» more  GECCO 2004»
14 years 22 days ago
Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms
Abstract. We use case injected genetic algorithms to learn to competently play computer strategy games. Such games are characterized by player decision in anticipation of opponent ...
Chris Miles, Sushil J. Louis, Rich Drewes