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» Knows what it knows: a framework for self-aware learning
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SG
2010
Springer
14 years 1 months ago
Art 101: Learning to Draw through Sketch Recognition
iCanDraw is a drawing tool that can assist novice users to draw. The goal behind the system is to enable the users to perceive objects beyond what they know and improve their spati...
Tracy Hammond, Manoj Prasad, Daniel Dixon
SIGCSE
2002
ACM
229views Education» more  SIGCSE 2002»
13 years 8 months ago
GraphicsMentor: a tool for learning graphics fundamentals
This paper discusses the functionality of GraphicsMentor. GraphicsMentor permits a student to modify many parameters of the camera, objects, and light sources interactively, and t...
Dejan Nikolic, Ching-Kuang Shene
CORR
2010
Springer
156views Education» more  CORR 2010»
13 years 7 months ago
Imitation learning of motor primitives and language bootstrapping in robots
Abstract— Imitation learning in robots, also called programing by demonstration, has made important advances in recent years, allowing humans to teach context dependant motor ski...
Thomas Cederborg, Pierre-Yves Oudeyer
IBMSJ
2000
108views more  IBMSJ 2000»
13 years 8 months ago
Context-aware design and interaction in computer systems
As human computer interface gets more immersive, it will need to explicitly draw upon cognitive science as a basis for understanding what people are capable of doing. User experie...
Ted Selker, Winslow Burleson
ECTEL
2007
Springer
14 years 2 months ago
Reasoning-Based Curriculum Sequencing and Validation: Integration in a Service-Oriented Architecture
Abstract. We present a service-oriented personalization system, set in an educational framework, based on a semantic annotation of courses, given at a knowledge level (what the cou...
Matteo Baldoni, Cristina Baroglio, Ingo Brunkhorst...