A comparison of several approaches that use graph matching and cascade filtering for landmark localisation in 3D face data is presented. For the first method, we apply the structur...
We present a machine learning framework that automatically generates a model set of landmarks for some class of registered 3D objects: here we use human faces. The aim is to repla...
This paper presents an automatic efficient method to fit a statistical deformation model of the human face to 3D scan data. In a global to local fitting scheme, the shape parameter...
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...