Sciweavers

617 search results - page 1 / 124
» Language Games, Natural and Artificial
Sort
View
AIIDE
2006
13 years 10 months ago
Using Natural Language to Manage NPC Dialog
1 In this document, we describe our work applying natural language (NL) technologies to improve non-player character (NPC) dialog interactions in games, specifically role-playing g...
Gary Kacmarcik
AIIDE
2007
13 years 10 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
AI
2009
Springer
14 years 3 months ago
Novice-Friendly Natural Language Generation Template Authoring Environment
Abstract. Natural Language Generation (NLG) systems can make data accessible in an easily digestible textual form; but using such systems requires sophisticated linguistic and some...
Maria Fernanda Caropreso, Diana Inkpen, Shahzad Kh...