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» Large Mesh Simplification using Processing Sequences
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IMR
2003
Springer
14 years 17 days ago
Isotropic Remeshing of Surfaces: A Local Parameterization Approach
We present a method for isotropic remeshing of arbitrary genus surfaces. The method is based on a mesh adaptation process, namely, a sequence of local modifications performed on ...
Vitaly Surazhsky, Pierre Alliez, Craig Gotsman
3DIM
2005
IEEE
14 years 1 months ago
Multi-Resolution Modeling and Locally Refined Collision Detection for Haptic Interaction
The computational cost of a collision detection (CD) algorithm on polygonal surfaces depends highly on the complexity of the models. A novel “locally refined” approach is intr...
Peiran Liu, Xiaojun Shen, Nicolas D. Georganas, Ge...
IPPS
2009
IEEE
14 years 2 months ago
Parallel reconstruction of neighbor-joining trees for large multiple sequence alignments using CUDA
Computing large multiple protein sequence alignments using progressive alignment tools such as ClustalW requires several hours on state-of-the-art workstations. ClustalW uses a th...
Yongchao Liu, Bertil Schmidt, Douglas L. Maskell
ICIP
2005
IEEE
14 years 9 months ago
Spacetime-continuous geometry meshes from multi-view video sequences
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Bastian Goldlücke, Marcus A. Magnor
VISUALIZATION
2005
IEEE
14 years 28 days ago
Interactive Rendering of Large Unstructured Grids Using Dynamic Level-of-Detail
We describe a new dynamic level-of-detail (LOD) technique that allows real-time rendering of large tetrahedral meshes. Unlike approaches that require hierarchies of tetrahedra, ou...
Steven P. Callahan, João Luiz Dihl Comba, P...