Coordinating multiple overlapping defense mechat differing levels of abstraction, is fraught with the potential for misconfiguration, so there is strong motivation to generate p...
Paul Rubel, Michael Ihde, Steven Harp, Charles Pay...
Non-photorealistic rendering (NPR) techniques aim to outline the shape of objects and reduce visual clutter such as shadows and inner texture edges. As the first phase result of ou...
We present a viewpoint-based approach for the quick fusion of multiple stereo depth maps. Our method selects depth estimates for each pixel that minimize violations of visibility ...
Paul Merrell, Amir Akbarzadeh, Liang Wang, Philipp...
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics applications for rendering multi-fragment effects. Ex...
We consider applications using depth-based Imagebased rendering (IBR), where the synthesis of arbitrary views occur at a remote location, necessitating the compression and transmi...
Ravi Krishnamurthy, Bing-Bing Chai, Hai Tao, Srira...