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JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
AIEDU
2007
83views more  AIEDU 2007»
13 years 7 months ago
Evidence-based Approach to Interacting with Open Student Models
Research efforts focused on developing "active reports" are currently underway. Active reports are designed to foster communication among teachers, students, and parents ...
Diego Zapata-Rivera, Eric G. Hansen, Valerie J. Sh...
PDC
2004
ACM
14 years 1 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
UPP
2004
Springer
14 years 29 days ago
Inverse Design of Cellular Automata by Genetic Algorithms: An Unconventional Programming Paradigm
Evolving solutions rather than computing them certainly represents an unconventional programming approach. The general methodology of evolutionary computation has already been know...
Thomas Bäck, Ron Breukelaar, Lars Willmes
ACMDIS
2006
ACM
14 years 1 months ago
Morphome: a constructive field study of proactive information technology in the home
This paper presents the main results of a three-year long field and design study of proactive information technology in the home. This technology uses sensors to track human activ...
Ilpo Koskinen, Kristo Kuusela, Katja Battarbee, An...