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CSEE
2000
Springer
13 years 11 months ago
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience
We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
Birgit Demuth, Heinrich Hußmann, Steffen Zsc...
ICALT
2006
IEEE
14 years 1 months ago
Citizenship Education Using Human- and Agent-Based Participatory Gaming Simulation
In this paper, we describe new methodologies for reinforcing the social consensus building of the multicultural coexistence assistance using participatory simulation in civil soci...
Reiko Hishiyama, Toru Ishida
ICALT
2005
IEEE
14 years 1 months ago
ActiveTutor
In this paper we present an architecture dedicated to an intelligently assisted educational tool which integrates within a unified framework software rational agents both at the m...
Jean Pierre Fournier
ITICSE
2004
ACM
14 years 27 days ago
Use of large databases for group projects at the nexus of teaching and research
Final year, group (capstone) projects in computing disciplines are often expected to fill multiple roles: in addition to allowing students to learn important domain-specific knowl...
Richard C. Thomas, Rebecca Mancy
IVA
2009
Springer
14 years 2 months ago
Teaching Computers to Conduct Spoken Interviews: Breaking the Realtime Barrier with Learning
Abstract. Several challenges remain in the effort to build software capable of conducting realtime dialogue with people. Part of the problem has been a lack of realtime flexibili...
Gudny Ragna Jonsdottir, Kristinn R. Thóriss...