In this paper, we present a new method for vision-based, reactive robot navigation that enables a robot to move in the middle of the free space by exploiting both central and peri...
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
State-of-the-art motion estimation algorithms suffer from three major problems: Poorly textured regions, occlusions and small scale image structures. Based on the Gestalt principle...
A wide range of low level vision problems have been formulated in terms of finding the most probable assignment of a Markov Random Field (or equivalently the lowest energy configu...
— For a robot to understand a scene, we have to infer and extract meaningful information from vision sensor data. Since scene understanding consists in recognizing several visual...