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EDUTAINMENT
2006
Springer
13 years 11 months ago
Reviewing the Potential of Virtual Learning Environments in Schools
This paper considers the potential of Virtual Learning Environments in schools focusing on 2 distinct user groups. Firstly, the children and teachers engaged in the learning situat...
Malcolm Padmore, Lynne E. Hall, Bob Hogg, Gareth P...
FPLAY
2008
13 years 9 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
CORR
2010
Springer
160views Education» more  CORR 2010»
13 years 7 months ago
Developing courses with HoloRena, a framework for scenario- and game based e-learning environments
However utilizing rich, interactive solutions can make learning more effective and attractive, scenarioand game-based educational resources on the web are not widely used. Creatin...
Laszlo Juracz
IJCSA
2008
96views more  IJCSA 2008»
13 years 7 months ago
Integration of Educational Specifications and Standards to Support Adaptive Learning Scenarios in ADAPTAPlan
ADAPTAPlan project provides dynamic assistance for reducing authors' effort in developing instructional design tasks using user modelling, planning and machine learning techn...
Silvia Baldiris, Olga C. Santos, Carmen Barrera, J...
ECTEL
2010
Springer
13 years 8 months ago
Orchestrating Learning Using Adaptive Educational Designs in IMS Learning Design
: IMS Learning Design (IMS LD) is an open specification to support interoperability of advanced educational designs for a wide range of technology-enhanced learning solutions and o...
Marion R. Gruber, Christian Glahn, Marcus Specht, ...