– This paper proposes a knowledge-based neurocomputing approach to extract and refine a set of linguistic rules from data. A neural network is designed along with its learning al...
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
In this paper, we take the human age and pose estimation problems as examples to study automatic designing regressor from training samples with uncertain nonnegative labels. First...
Shuicheng Yan, Huan Wang, Xiaoou Tang, Thomas S. H...
In many practical applications, one is interested in generating a ranked list of items using information mined from continuous streams of data. For example, in the context of comp...
We are interested in supervised ranking with the following twist: our goal is to design algorithms that perform especially well near the top of the ranked list, and are only requir...