It is often the case that analyses of human interactive activity are lost once an article is written about the results obtained. Although it is clear that corpora are gathered in o...
This paper presents a way of improving computerbased with lifelike presence in learning environment. The approach combines Intelligent Tutoring Systems with research on human emot...
We study rerouting policies in a dynamic round-based variant of a well known game theoretic traffic model due to Wardrop. Previous analyses (mostly in the context of selfish routi...
In this paper we present the design of a multidisciplined problem solving environment (MPSE) for supporting an efficient prediction capability for the response of multiscale interd...
John Michopoulos, Panagiota Tsompanopoulou, Elias ...
Within the creativity community, researchers and practitioners have developed and studied various support tools and environments. It is important to learn from these tools and env...