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» Learning Visual Invariance
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APGV
2005
ACM
14 years 1 months ago
Towards a psychophysical evaluation of a surgical simulator for bone-burring
The CRS4 experimental bone-burr simulator implements visual and haptic effects through the incorporation of a physics-based contact model and patient-specific data. Psychophysica...
Gavin Brelstaff, Marco Agus, Andrea Giachetti, Enr...
ICIC
2005
Springer
14 years 1 months ago
Sequential Stratified Sampling Belief Propagation for Multiple Targets Tracking
Rather than the difficulties of highly non-linear and non-Gaussian observation process and the state distribution in single target tracking, the presence of a large, varying number...
Jianru Xue, Nanning Zheng, Xiaopin Zhong
APGV
2004
ACM
143views Visualization» more  APGV 2004»
14 years 1 months ago
Perceiving translucent materials
Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
SIGITE
2004
ACM
14 years 1 months ago
Implementation of object-orientation using UML in entry level software development courses
In this paper, we establish the need (based on literature and anecdotal evidence) for an infrastructure for CS1 courses to visually support problem solving from the initial proble...
Mohammad H. N. Tabrizi, Carol B. Collins, E. Ozan,...
IV
2003
IEEE
87views Visualization» more  IV 2003»
14 years 1 months ago
Rendering recognizably unique textures
We present a perceptually designed hardwareaccelerated algorithm for generating unique background textures for distinguishing documents. To be recognizable, the texture should pro...
Janne V. Kujala, Tuomas J. Lukka